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Showing posts with the label classes

Problems with Character Creation - Analysis Paralysis

    One problem that I believe many people notice in RPGS and work to fix, even subconsciously, is having too many choices during character creation. It sounds crazy, but it is a real problem. Anyone who has attempted to make a character in Cyberpunk, Pathfinder, or even 5th Edition D&D knows that the number of choices to be made can make it difficult to quickly make a character, even for experienced players!     5E specifically has 13 classes, a huge number of races, and even more backgrounds, nevermind the character options that unlock as characters level up like spells, subclasses, and feats! There is an enormous number of options to consider, and it can be completely overwhelming for new players.     From my experiences, OSR games generally try to shy away from this, but not nearly as much as we might like to think. Sure, everyone knows about the three main classes of Fighting-Man, Magic-User, and Cleric or Thief, but it is important to remember tha...

On GLOG Classes and My Classes

       For those who are unfamiliar with it, GLOG (Goblin Laws of Gaming) is very hacky OSR system that was created over on the  Goblin Punch  blog. It isn't exactly a complete system, but it is functional and easily hacked together to be runnable. The catch, however, is that you sort of need to have a different OSR system to patch in the gaps.      I do like the system, though I haven't run it, and it is very popular in the OSRsphere. Partially, this is because of how the system handles classes and levelling. GLOG takes the view that low-level play is the best play, and basically caps advancement at 4th level. Past 4th level, characters can marginally improve their hit points, attack bonus, and saving throws, but that is it. For their first four levels, in contrast, they gain all of that in addition to "Templates" or abilities. Every class comes with 4 tiers of templates (A, B, C, & D) and you just take the next letter whenever you advan...