A Retrospective on My Cypher System Campaign
Very recently, I finished my first campaign as a DM. It was run in Monte Cook's Cypher System, using their Unmasked campaign/setting/splat-book. The campaign lasted 26 sessions, not counting our session 0, and told a fairly complete story. There is a lot to dive into, so lets get going. The Cypher System For those unfamiliar with it. t he Cypher System is a story-telling system created by Monte Cook, which is the system behind their most well known game: Numenera. As a quick summary, the game works with d20s. The DM tells the players what the "level" of any task they are attempting is, and they need to roll that number times three on a d20 to succeed (ex: Level 3 task = 9 target number). Through spending effort (which depletes pools doubling as your health) or using skills, tools, or abilities, players can reduce the level of a task. This becomes absolutely necessary when confronted with any task of level 7 or hig...